Campaign |
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AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - EoV |
Era |
AoH D - AOL D(AM) D+S EoM EoMR EoS F FC GS I IC ME MH PYR(DE5ul) PYR(DE7l) SR WoC WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
Rarely seen, the sage-like Sylphs are masters of both their faerie and mundane natures. They are possessed of wondrous, and sometimes terrifying powers. Legends concerning these have given other races a healthy fear of the elves.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The unit has magical attacks, which always have a high chance of hitting an opponent. This unit's arcane attack deals tremendous damage to magical creatures, and even some to mundane creatures.
Advances from: | Elvish Enchantress |
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Advances to: | |
Cost: | 67 |
HP: | 60 |
Movement: | 6 |
XP: | 150 |
Level: | 4 |
Alignment: | neutral |
ID | ME Elvish Sylph |
Abilities: |
faerie touch impact | 6 - 3 melee | magical | |
gossamer impact | 6 - 5 ranged | slows | |
faerie fire arcane | 10 - 5 ranged | magical |
Resistances: | |
---|---|
blade | 0% |
pierce | 0% |
impact | -10% |
fire | 0% |
cold | 0% |
arcane | 20% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 2 | 30% |
Coastal Reef | 1 | 50% |
Deep Water | 2 | 30% |
Flat | 1 | 50% |
Forest | 1 | 70% |
Frozen | 1 | 40% |
Hills | 1 | 50% |
Impassable | 99 | 30% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 1 | 40% |
Shallow Water | 1 | 40% |
Swamp | 1 | 40% |
Unwalkable | 99 | 20% |